MARC FORNES & THEVERYMANY™

PRACTICING AT THE INTERSECTION OF ART + ARCHITECTURE ^ COMPUTATION

Archive for scripting

Marc Fornes keynote speaker at Banff Session 2014

Marc Fornes will be keynote speaker for “Beyond Boundaries” at Banff Session 2014 (May 2-3, Canada) together with Kai-Uwe Bergmann from BIG, Andreas Gjertsen from TYIN (Trondheim, Norway), Sasa Radulovic & Johanna Hurme from 5468796 Architecture (Winnipeg, Canada) and Jared Della Valle from Alloy Development (Brooklyn, US)

http://www.banffsession.ca/keynote_speakers.html

Out of Hand | Museum of Art and Design, NYC

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MARC FORNES / THEVERYMANY is very pleased to announce that two of its “body armors / dancers” part of the Body Parts series have been included within the exhibition “Out of Hand” at the MAD / Museum of Art and Design, NYC. Thank you to Ron Labaco for the invitation.

http://madmuseum.org/exhibition/out-hand

About the Exhibition
Out of Hand: Materializing the Postdigital will explore the many areas of 21st-century creativity made possible by advanced methods of computer-assisted production known as digital fabrication. In today’s postdigital world, artists are using these means to achieve levels of expression never before possible – an explosive, unprecedented scope of artistic expression that extends from sculptural fantasy to functional beauty. Out of Hand will be the first major museum exhibition to examine this interdisciplinary trend through the pioneering works of more than 80 international artists, architects, and designers, including Ron Arad, Barry X Ball, Zaha Hadid, Stephen Jones, Anish Kapoor, Allan McCollum, Marc Newson, and Roxy Paine. Represented will be some of the most compelling creations from the past decade ranging from sculpture and furniture to fashion and transport.

Organized by MAD curator Ron Labaco, Out of Hand will be on view at MAD beginning fall 2013 (October 16, 2013 to July 6, 2014). It will be the first museum show to consider the impact of these new, revolutionary methods of computer-assisted manufacture on fine art, design, and architecture, and will introduce the public to the imaginative expression that these emerging processes enable. Through this exhibition, MAD will explore a monumental transition in the way human beings understand creation, from the earliest objects conceived and produced by individual makers through the tools of technological innovation. Today’s digital fabrication methods such as 3D printing, CNC (computer-numerically-controlled) machining, and digital knitting unite divergent artistic approaches, offering new opportunities for individual artists, architects, and designers to integrate these skills as vital part of their personal creative processes, representing the fruits of a new movement.

The exhibition will be accompanied by an active roster of public and educational programs, from workshops and lectures to curriculum-based programs serving K-12 students, as well as in-gallery interactive stations. A series of master classes featuring the designers and technology including in the exhibition will be scheduled, programs designed to engage visitors in the creative processes of artists at work and to reveal the far-reaching potential of many of these new technologies.

Major support for Out of Hand: Materializing the Postdigital is generously provided by Infor and the Creative Industries Fund NL. Additional support has been provided by the Consulate General of the Netherlands, Dassault Systèmes, Design Flanders, and Toyota, as well as KLM Royal Dutch Airlines, the official airline of MAD. Major in-kind support for the exhibition has been provided by Shapeways and LuciteLux.

THEVERYMANY at the opening of the FRAC Centre

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MARC FORNES & THEVERYMANY‘s Calder pavilion at the opening of the new building of the FRAC Centre, Orleans/France

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Still in shape for a temporary structure of less then 1mm thick!

photo courtesy David Basulto (FlickR)

Lecture | Die ANGEWANDTE – Sliver Lecture Series

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MARC FORNES / THEVERYMANY will lecture at Die Angewandte (University of Applied Arts Vienna) as part of their Sliver lecture series (March 5th).

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Public Art | INRIA | Rennes, France | winning entry!

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WINNING ENTRY

MARC FORNES / THEVERYMANY won the commission for their 1% Artistique proposal (Public Art project) for the INRIA (Institut National de Recherche en Informatique et en Automatique) in Rennes, FRANCE!

Many thanks for the support:
– INCEPTION Gallery, Paris

Acquisition | Permanent collection of the CNAP

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ACQUISITION / PERMANENT COLLECTION

DAW / Double Agent White – the pavilion / large scale installation produced by MARC FORNES / THEVERYMANY during his Artist Residency at the Atelier Alexander Calder (in Sache, France) – has been acquired within the permanent collection of the CNAP!

http://www.cnap.fr/

Many thanks for their support to:
– Alfred Pacquement ( Director of the CENTRE POMPIDOU )
– Marie-Ange Brayer ( Director of the FRAC Centre )

Book | Generative Design

MARC FORNES / THEVERYMANY™’s work is published within Generative Design: Visualize, Program and Create with Processing.

Just received this amazing book from Princeton Press! Most probably one of the best book on the topic! I would highly recommend it  to anyone interested in Graphic, Data visualization, Processing…  (with simple samples codes to get started for the one interested). A very nice present…

http://www.generative-gestaltung.de/about

Generative Design
Visualize, Program, and Create with Processing
Hartmut Bohnacker, Benedikt Gross, Julia Laub
8 x 11 in / 472 pp / 1500 color illustrations
$100.00 / hardcover
ISBN 978-1-61689-077-3

Publication date: September 2012

Generative design is a revolutionary new method of creating artwork, models, and animations from sets of rules, or algorithms. By using accessible programming languages such as Processing, artists and designers are producing extravagant, crystalline structures that can form the basis of anything from patterned textiles and typography to lighting, scientific diagrams, sculptures, films, and even fantastical buildings.

Generative Design opens with a gallery of thirty-five illustrated case studies, drawn from the work of graphic designers, sculptors, architects, and other visual artists, including Stefan Sagmeister, THEVERYMANY, Eno Henze, Janne Kyttanen, Golan Levin, Jonathan Puckey, Marius Watz and Casey Reas.

A step-by-step how-to manual follows, guiding users through specific, practical instructions on how to create their own visual experiments by combining simple-to-use programming codes with basic design principles. A detailed handbook of advanced strategies provides visual artists with all the tools to achieve proficiency. Generative Design is the definitive showcase, study, and reference for this exciting, emerging field.

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